DICE employee: future games to require 64-bit operating system




If there’s anything that’s been a long time coming, it’s the computer industry’s transition from the x86 architecture to the 64-bit. While OEM’s have been stuffing the 64-bit version of Windows 7 into most new computers these days (after all, who wants to be restricted to 32-bit’s limited 3.75 GB RAM max in 2012?), here’s another sign of the changing times – popular game developer DICE’s Rendering Architect Johan Andersson has taken to Twitter and announced that all future games running on their Frostbite engine, which Battlefield 3 runs on, will require a 64-bit operating system.

This will exclude a large amount of PC’s sold around and before 2007 or so, as many of those machines came with 32-bit only processors that will be unable to upgrade to newer 64-bit operating systems.

Via: Engadget
Source: @repi


  • http://twitter.com/Pizzaboy192 Christian Wacker

    This also means that it will relieve the world from plenty of users who will complain about how terrible their new game is because it doesn’t run on their 5+ year old computer and Windows XP. 

    • http://haverzine.com/ Brian Hough

      Yeah, either that or we’ll simply get the trolls who insist that their Pentium 3 should be able to run a 64-bit OS to run the game.