DICE employee: future games to require 64-bit operating system
If there’s anything that’s been a long time coming, it’s the computer industry’s transition from the x86 architecture to the 64-bit. While OEM’s have been stuffing the 64-bit version of Windows 7 into most new computers these days (after all, who wants to be restricted to 32-bit’s limited 3.75 GB RAM max in 2012?), here’s another sign of the changing times – popular game developer DICE’s Rendering Architect Johan Andersson has taken to Twitter and announced that all future games running on their Frostbite engine, which Battlefield 3 runs on, will require a 64-bit operating system.
We’ll have Frostbite-powered games in 2013 that will _require_ a 64-bit OS. If you are on 32-bit, great opportunity to upgrade to Windows 8
— Johan Andersson (@repi) May 21, 2012
This will exclude a large amount of PC’s sold around and before 2007 or so, as many of those machines came with 32-bit only processors that will be unable to upgrade to newer 64-bit operating systems.
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http://twitter.com/Pizzaboy192 Christian Wacker
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http://haverzine.com/ Brian Hough
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