Posts with tag jony ive

He designed the iPhone, have you heard of it?

Apple Human Interface Vice President Greg Christie saying goodbye after 20 years




jonyive

Apple has officially announced following a scoop by 9to5Mac‘s Mark Gurman this afternoon that Greg Christie, Apple’s Human Interface Vice President and also known as the man who designed most of the concepts behind the user experience that would become a staple of the iPhone, and thus the modern smartphone as a whole, would be leaving the company after 20 years.

Greg Christie was essentially the head of design for all of Apple’s major platforms, including OS X and iOS, for years now. His influence was limitless – without Christie, both the iPhone and Mac OS X would look very, very different today. Christie will be sticking around Apple for a greater part of the rest of 2014, and following his departure Apple’s Senior Vice President of Design Jony Ive, who famously took the lead in redesigning iOS 7 last year, will be taking on Christie’s responsibilities.

While Mark Gurman also reported that Greg Christie’s decision to leave was influenced by growing discord between him and Jony Ive, DaringFireball‘s John Gruber says that this was not at all the case, saying, “Christie and Ive may not see eye to eye on UI design style, but his departure isn’t nearly as contentious as Mark Gurman’s report at 9to5Mac implies. The basic gist I’ve heard is that Christie is a guy who’s been in a high-pressure, high-profile job for 18 years, most of it reporting to Steve Jobs. He’s made a lot of money and is ready to enjoy it.”

You know what Mr. Christie? I don’t blame you – I’d be ready to smell the roses after such a long time in Cupertino as well. Let’s hope Ive is up for the challenge.

Source: Recode / 9to5Mac / DaringFireball


Big departure from iOS 6's development cycle

Apple put marketing team in charge of iOS 7 icon design




iOS7-homescreens

Much has been made from Apple’s decision to put Jony Ive at the head of iOS 7’s software design, and TheNextWeb is now giving us a nice little insight into how exactly the development and design process changed under the watchful gaze of the celebrated designer. In prior versions of iOS, icon design was the responsibility of each individual application’s development team. Not anymore – Jony Ive reportedly gave Apple’s marketing team the responsibility of designing iOS 7’s app icon.

Once a color palette was decided upon for a specific app’s icon, that was then handed over to the app’s development team to work off of to build the application’s UI. You’d think this would create a uniform set of system icons, but there was a problem with Ive’s approach – according to the report, Ive set up individual teams within the marketing department to compete against each other on a per app basis. So some teams won out on some apps, while others won out on other apps. While this may assure quality within individual apps, it unfortunately disregards that needed sense of consistency, and explains why some ap[s – such as Game Center – feature beautiful, rich icons, while others – such as Safari – come off as devoid of character and amateurish.

iOS 7 is a radical departure from previous versions of iOS and does away with many of the gradients, skeuomorphism, and overall “tackiness” of yore in exchange for clean, open white space, thin lines, and a vibrant new color scheme.

Source: TheNextWeb


Has Jony Ive spoken?

Apple updates Podcasts iOS app, removes all traces of skeuomorphism (Updated with comments by WSJ)




podcastWhen Apple released their popular Podcasts iOS app last year, the app came with a heavy dose of skeuomorphism – that is to say that, like many of Apple’s other iOS (and even OS X) apps, it visually replicated the look of the real world object it was meant to replicate the functionality of. By this point, some had said that Apple’s obsession with replicating these real world objects had come to far, and the industry had begun a trend towards flatter, less ostentatious looking designs (see Android 4.0 and Microsoft’s “Metro” user interface). Many had long known that iOS’s then big-man-in-charge, Scott Forstall, pushed for these skeuomorphic designs, whilst Apple’s hardware designer Jony Ives had spoken out against such an aesthetic. Then a short couple of months later we heard that Forstall was ousted from Apple, and Ives would be picking up some of the slack by becoming Apple’s chief authority on software design – which brings us to today’s release of their updated Podcasts iOS application.

That’s right, folks, today’s Podcasts for iOS update is completely devoid of all traces of skeuomorphism. Gone are the ridiculous faux-magnetic tape designs, and the emulation of casette tapes. In its place we instead have a nice, smooth black player design reminiscent of Apple’s original design for iOS’s iPod application back in the day.It’s difficult to say whether this redesign is a sign that Jony Ive will officially be killing all traces of real world imitation in iOS in the expected upcoming release of iOS 7, but something tells me that we’ll be seeing a lot less of it for now on.

The new Podcasts iOS app is available as a free update for iPod touch, iPhone, and iPod on the App Store.

Update 03/21/13 @ 5:00 PM EST: The Wall Street Journal as also just posted a story confirming that this is indeed the work of Jony Ive, and that the famed designer has been pushing for a more “authentic” flat design for the next version of iOS.

Some suggested that in Apple’s next mobile operating system, Ive is pushing a more “flat design” that is starker and simpler, according to developers who have spoken to Apple employees but didn’t have further details. Overall, they expect any changes to be pretty conservative. For the past few years, Apple has unveiled versions of its mobile operating system in the summer.

Source: App Store